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My articles & presentations
How to Fail with Agile - Co-written with
Mike Cohn for Better Software Magazine, August 2008
Why
Use Scrum? - GameDev.Net Article, May 2008
Scrum and Long Term Project Planning for Video Games - Gamasutra article,
December 2007
Scrum Rising - Game Developer Magazine
Article, February 2007
GDC 2006 Powerpoint
Presentation: "Agile Methodology in Game Development, Year 3
GDC 2007
Presentation: "Agile Game Development"
San Diego Software Industry
Council Presentation: "Agile Methods in Software Development" (a
presentation to Software Engineers who know little about Agile and Game
Development)
Better Software Article
(November 2006): Get in the Game: What others can learn about game developers.
From others
Miscellaneous articles from Noel Llopis (Senior Architect at High Moon)
Rory
McGuire: Game Design With Agile Methodologies
High Moon Introduction to Scrum
GDC 2007 Agile Game
Development Tutorial |