Article & Presentations

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My articles & presentations

How to Fail with Agile - Co-written with Mike Cohn for Better Software Magazine, August 2008

Why Use Scrum? - GameDev.Net Article, May 2008

Scrum and Long Term Project Planning for Video Games - Gamasutra article, December 2007

Scrum Rising - Game Developer Magazine Article, February 2007

GDC 2006 Powerpoint Presentation: "Agile Methodology in Game Development, Year 3

GDC 2007 Presentation: "Agile Game Development"

San Diego Software Industry Council Presentation: "Agile Methods in Software Development" (a presentation to Software Engineers who know little about Agile and Game Development)

Better Software Article (November 2006): Get in the Game: What others can learn about game developers.

From others

Miscellaneous articles from Noel Llopis (Senior Architect at High Moon)

Rory McGuire: Game Design With Agile Methodologies

High Moon Introduction to Scrum

GDC 2007 Agile Game Development Tutorial